By matt_bic - 3/21/2020
Hi all! I'm struggling to create a study in which subjects are asked to rate a series of faces on a Likert scale while in the background is played a sequence of random sounds. Specifically, I don't understand how to create a pool from which randomly picking out one sound per time until the end of the block. I don't want to set any limit to the sampling of sounds, just to be sure that the subject listens continuously to a random series until he rates all the faces of the list. Has anyone ever tried to create something like this?
Here's my code:
######items##############################################################
<item pictureitems> / 1 = "c0_p1_t2.jpg" / 2 = "c0_p1_t-2.jpg" / 3 = "c0_p1_t3.jpg" / 4 = "c0_p1_t-3.jpg" / 5 = "c0_p2_t2.jpg" / 6 = "c0_p2_t-2.jpg" / 7 = "c0_p2_t3.jpg" / 8 = "c0_p2_t-3.jpg" / 9 = "c0_p3_t2.jpg" / 10 = "c0_p3_t-2.jpg" / 11 = "c0_p3_t3.jpg" / 12 = "c0_p3_t-3.jpg" / 13 = "c0_p4_t2.jpg" / 14 = "c0_p4_t-2.jpg" / 15 = "c0_p4_t3.jpg" / 16 = "c0_p4_t-3.jpg" / 17 = "c0_p5_t2.jpg" / 18 = "c0_p5_t-2.jpg" / 19 = "c0_p5_t3.jpg" / 20 = "c0_p5_t-3.jpg" / 21 = "c0_p6_t2.jpg" / 22 = "c0_p6_t-2.jpg" / 23 = "c0_p6_t3.jpg" / 24 = "c0_p6_t-3.jpg" </item>
<item soundsitems_threat> /1 = "threat1.mp3" /2 = "threat2.mp3" /3 = "threat3.mp3" </item>
<item soundsitems_neutral> /1 = "neutral1.mp3" /2 = "neutral2.mp3" /3 = "neutral3.mp3" </item>
<item soundsitems_negative> /1 = "negativw1.mp3" /2 = "negative2.mp3" /3 = "negative3.mp3" </item>
#video and picture elements###############################################
<picture faces> / items = pictureitems / position = (50, 40) </picture>
<video sounds_threat> / erase = false / items = soundsitems_threat / playthrough = true / selectionrate = block / resetinterval = 0 / size = (2,2) / position = (1,1) / select = noreplace </video>
<video sounds_neutral> / erase = false / items = soundsitems_neutral / playthrough = true / selectionrate = block / resetinterval = 0 / size = (2,2) / position = (1,1) / select = noreplace </video>
<video sounds_negative> / erase = false / items = soundsitems_negative / playthrough = true / selectionrate = block / resetinterval = 0 / size = (2,2) / position = (1,1) / select = noreplace </video>
###########################trials########################################
<likert face_rate> / stimulusframes = [1=faces] / position = (50, 80) / anchorwidth = (10%) / anchors = [1 = "DISONESTO"; 4 = "Né DISONESTO Né ONESTO"; 7 = "ONESTO"] / buttonvalues = [1="-3", 2="-2", 3="-1", 4="0", 5="1", 6="2", 7="3"] / numpoints = 7 </likert>
################blocks###################################################### <block threat> / trials = [1 - 24 = noreplace(face_rate)] / preinstructions = (instruction) / postinstructions = (post) / bgstim = (sounds_threat) </block>
<block neutral> / trials = [1 - 24 = noreplace(face_rate)] / preinstructions = (instruction) / postinstructions = (post) / bgstim = (sounds_neutral) </block>
<block negative> / trials = [1 - 24 = noreplace(face_rate)] / preinstructions = (instruction) / postinstructions = (post) / bgstim = (sounds_negative) </block>
################experiment##################################################
<expt face_sounds> / blocks = [ 1-3 = noreplace(negative, threat, neutral); 4= Demographic] / preinstructions = (intro_1, intro_2) / postinstructions = (end) </expt>
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By Dave - 3/23/2020
+xHi all! I'm struggling to create a study in which subjects are asked to rate a series of faces on a Likert scale while in the background is played a sequence of random sounds. Specifically, I don't understand how to create a pool from which randomly picking out one sound per time until the end of the block. I don't want to set any limit to the sampling of sounds, just to be sure that the subject listens continuously to a random series until he rates all the faces of the list. Has anyone ever tried to create something like this? Here's my code: ######items##############################################################
<item pictureitems> / 1 = "c0_p1_t2.jpg" / 2 = "c0_p1_t-2.jpg" / 3 = "c0_p1_t3.jpg" / 4 = "c0_p1_t-3.jpg" / 5 = "c0_p2_t2.jpg" / 6 = "c0_p2_t-2.jpg" / 7 = "c0_p2_t3.jpg" / 8 = "c0_p2_t-3.jpg" / 9 = "c0_p3_t2.jpg" / 10 = "c0_p3_t-2.jpg" / 11 = "c0_p3_t3.jpg" / 12 = "c0_p3_t-3.jpg" / 13 = "c0_p4_t2.jpg" / 14 = "c0_p4_t-2.jpg" / 15 = "c0_p4_t3.jpg" / 16 = "c0_p4_t-3.jpg" / 17 = "c0_p5_t2.jpg" / 18 = "c0_p5_t-2.jpg" / 19 = "c0_p5_t3.jpg" / 20 = "c0_p5_t-3.jpg" / 21 = "c0_p6_t2.jpg" / 22 = "c0_p6_t-2.jpg" / 23 = "c0_p6_t3.jpg" / 24 = "c0_p6_t-3.jpg" </item>
<item soundsitems_threat> /1 = "threat1.mp3" /2 = "threat2.mp3" /3 = "threat3.mp3" </item>
<item soundsitems_neutral> /1 = "neutral1.mp3" /2 = "neutral2.mp3" /3 = "neutral3.mp3" </item>
<item soundsitems_negative> /1 = "negativw1.mp3" /2 = "negative2.mp3" /3 = "negative3.mp3" </item>
#video and picture elements###############################################
<picture faces> / items = pictureitems / position = (50, 40) </picture>
<video sounds_threat> / erase = false / items = soundsitems_threat / playthrough = true / selectionrate = block / resetinterval = 0 / size = (2,2) / position = (1,1) / select = noreplace </video>
<video sounds_neutral> / erase = false / items = soundsitems_neutral / playthrough = true / selectionrate = block / resetinterval = 0 / size = (2,2) / position = (1,1) / select = noreplace </video>
<video sounds_negative> / erase = false / items = soundsitems_negative / playthrough = true / selectionrate = block / resetinterval = 0 / size = (2,2) / position = (1,1) / select = noreplace </video>
###########################trials########################################
<likert face_rate> / stimulusframes = [1=faces] / position = (50, 80) / anchorwidth = (10%) / anchors = [1 = "DISONESTO"; 4 = "Né DISONESTO Né ONESTO"; 7 = "ONESTO"] / buttonvalues = [1="-3", 2="-2", 3="-1", 4="0", 5="1", 6="2", 7="3"] / numpoints = 7 </likert>
################blocks###################################################### <block threat> / trials = [1 - 24 = noreplace(face_rate)] / preinstructions = (instruction) / postinstructions = (post) / bgstim = (sounds_threat) </block>
<block neutral> / trials = [1 - 24 = noreplace(face_rate)] / preinstructions = (instruction) / postinstructions = (post) / bgstim = (sounds_neutral) </block>
<block negative> / trials = [1 - 24 = noreplace(face_rate)] / preinstructions = (instruction) / postinstructions = (post) / bgstim = (sounds_negative) </block>
################experiment##################################################
<expt face_sounds> / blocks = [ 1-3 = noreplace(negative, threat, neutral); 4= Demographic] / preinstructions = (intro_1, intro_2) / postinstructions = (end) </expt>
This can't be done with /bgstim, /bgstim will pick and play one sound item during a given block, it can't be used to play a series of items during the block.
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By matt_bic - 3/23/2020
+x+xHi all! I'm struggling to create a study in which subjects are asked to rate a series of faces on a Likert scale while in the background is played a sequence of random sounds. Specifically, I don't understand how to create a pool from which randomly picking out one sound per time until the end of the block. I don't want to set any limit to the sampling of sounds, just to be sure that the subject listens continuously to a random series until he rates all the faces of the list. Has anyone ever tried to create something like this? Here's my code: ######items##############################################################
<item pictureitems> / 1 = "c0_p1_t2.jpg" / 2 = "c0_p1_t-2.jpg" / 3 = "c0_p1_t3.jpg" / 4 = "c0_p1_t-3.jpg" / 5 = "c0_p2_t2.jpg" / 6 = "c0_p2_t-2.jpg" / 7 = "c0_p2_t3.jpg" / 8 = "c0_p2_t-3.jpg" / 9 = "c0_p3_t2.jpg" / 10 = "c0_p3_t-2.jpg" / 11 = "c0_p3_t3.jpg" / 12 = "c0_p3_t-3.jpg" / 13 = "c0_p4_t2.jpg" / 14 = "c0_p4_t-2.jpg" / 15 = "c0_p4_t3.jpg" / 16 = "c0_p4_t-3.jpg" / 17 = "c0_p5_t2.jpg" / 18 = "c0_p5_t-2.jpg" / 19 = "c0_p5_t3.jpg" / 20 = "c0_p5_t-3.jpg" / 21 = "c0_p6_t2.jpg" / 22 = "c0_p6_t-2.jpg" / 23 = "c0_p6_t3.jpg" / 24 = "c0_p6_t-3.jpg" </item>
<item soundsitems_threat> /1 = "threat1.mp3" /2 = "threat2.mp3" /3 = "threat3.mp3" </item>
<item soundsitems_neutral> /1 = "neutral1.mp3" /2 = "neutral2.mp3" /3 = "neutral3.mp3" </item>
<item soundsitems_negative> /1 = "negativw1.mp3" /2 = "negative2.mp3" /3 = "negative3.mp3" </item>
#video and picture elements###############################################
<picture faces> / items = pictureitems / position = (50, 40) </picture>
<video sounds_threat> / erase = false / items = soundsitems_threat / playthrough = true / selectionrate = block / resetinterval = 0 / size = (2,2) / position = (1,1) / select = noreplace </video>
<video sounds_neutral> / erase = false / items = soundsitems_neutral / playthrough = true / selectionrate = block / resetinterval = 0 / size = (2,2) / position = (1,1) / select = noreplace </video>
<video sounds_negative> / erase = false / items = soundsitems_negative / playthrough = true / selectionrate = block / resetinterval = 0 / size = (2,2) / position = (1,1) / select = noreplace </video>
###########################trials########################################
<likert face_rate> / stimulusframes = [1=faces] / position = (50, 80) / anchorwidth = (10%) / anchors = [1 = "DISONESTO"; 4 = "Né DISONESTO Né ONESTO"; 7 = "ONESTO"] / buttonvalues = [1="-3", 2="-2", 3="-1", 4="0", 5="1", 6="2", 7="3"] / numpoints = 7 </likert>
################blocks###################################################### <block threat> / trials = [1 - 24 = noreplace(face_rate)] / preinstructions = (instruction) / postinstructions = (post) / bgstim = (sounds_threat) </block>
<block neutral> / trials = [1 - 24 = noreplace(face_rate)] / preinstructions = (instruction) / postinstructions = (post) / bgstim = (sounds_neutral) </block>
<block negative> / trials = [1 - 24 = noreplace(face_rate)] / preinstructions = (instruction) / postinstructions = (post) / bgstim = (sounds_negative) </block>
################experiment##################################################
<expt face_sounds> / blocks = [ 1-3 = noreplace(negative, threat, neutral); 4= Demographic] / preinstructions = (intro_1, intro_2) / postinstructions = (end) </expt>
This can't be done with /bgstim, /bgstim will pick and play one sound item during a given block, it can't be used to play a series of items during the block. Thanks Dave, I'll find an alternative solution.
Matteo
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By Dave - 3/23/2020
+xThanks Dave, I'll find an alternative solution. Matteo If you're having trouble finding a workable solution, let me know. I might have a couple of ideas. (It would be great if you could attach the full script and files -- mp3s and images -- in that case; you can do so by zipping them up and then uploading the ZIP archive via +Insert -> Add File).
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By matt_bic - 3/23/2020
+x+xThanks Dave, I'll find an alternative solution. Matteo If you're having trouble finding a workable solution, let me know. I might have a couple of ideas. (It would be great if you could attach the full script and files -- mp3s and images -- in that case; you can do so by zipping them up and then uploading the ZIP archive via +Insert -> Add File). Thanks a lot, I really can't figure it out. I'm attaching the .zip archive. If you ever need anything else let me know. Matteo
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By Dave - 3/23/2020
+x+x+xThanks Dave, I'll find an alternative solution. Matteo If you're having trouble finding a workable solution, let me know. I might have a couple of ideas. (It would be great if you could attach the full script and files -- mp3s and images -- in that case; you can do so by zipping them up and then uploading the ZIP archive via +Insert -> Add File). Thanks a lot, I really can't figure it out. I'm attaching the .zip archive. If you ever need anything else let me know. Matteo The attached approach is the best / closest thing I can come up with.
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By matt_bic - 3/23/2020
+x+x+x+xThanks Dave, I'll find an alternative solution. Matteo If you're having trouble finding a workable solution, let me know. I might have a couple of ideas. (It would be great if you could attach the full script and files -- mp3s and images -- in that case; you can do so by zipping them up and then uploading the ZIP archive via +Insert -> Add File). Thanks a lot, I really can't figure it out. I'm attaching the .zip archive. If you ever need anything else let me know. Matteo The attached approach is the best / closest thing I can come up with. Thank you, Dave! that's amazing! I've runned it and seemed to work pretty well. Great.
Matteo
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