﻿<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/"><channel><title>Millisecond Forums » Millisecond Forums » Inquisit 4  » Probabilistic Feedback</title><generator>InstantForum 2017-1 Final</generator><description>Millisecond Forums</description><link>https://forums.millisecond.com/</link><webMaster>Millisecond Forums</webMaster><lastBuildDate>Mon, 14 Sep 2026 21:43:29 GMT</lastBuildDate><ttl>20</ttl><item><title>Probabilistic Feedback</title><link>https://forums.millisecond.com/Topic17717.aspx</link><description>Hi,&lt;br/&gt;in a learned helplessness task I would like to insert a probabilistic feedback after a response is given by the subject, i.e. a feedback that is not contingent to the accuracy of the response. More precisely, the subject should receive a "punishment" feedback (in our case waiting for 12 sec until the next trial starts) in 75% of the trials and a "reward" feedback (waiting for only 2 sec until the next trial starts) on 25% on the trials but always irrespective of the correct or incorrect answer the subject has given. &lt;br/&gt;&lt;br/&gt;Any idea on how I could &amp;nbsp;implement that in the script? Is there any option by using the select attribute? Or by using a counter? If yes, how would I concretely write it in the script?&amp;nbsp;&lt;br/&gt;&lt;br/&gt;Thanks a lot for your help and looking forward to hopefully quick answers,&lt;br/&gt;Michèle</description><pubDate>Fri, 13 Nov 2015 05:49:28 GMT</pubDate><dc:creator>wessa</dc:creator></item><item><title>RE: Probabilistic Feedback</title><link>https://forums.millisecond.com/Topic17719.aspx</link><description>Thanks a lot Dave, that helped a lot.&lt;br/&gt;&lt;br/&gt;Best,&lt;br/&gt;Michèle</description><pubDate>Fri, 13 Nov 2015 05:49:28 GMT</pubDate><dc:creator>wessa</dc:creator></item><item><title>RE: Probabilistic Feedback</title><link>https://forums.millisecond.com/Topic17718.aspx</link><description>You can, for example, enter your "punish" and "reward" trials into a &amp;lt;list&amp;gt; in the desired proportions and then /branch from your "main" trial(s):&lt;br/&gt;&lt;br/&gt;&amp;lt;block myblock&amp;gt;&lt;br/&gt;/ trials = [1-100=mytrial]&lt;br/&gt;&amp;lt;/block&amp;gt;&lt;br/&gt;&lt;br/&gt;&amp;lt;trial mytrial&amp;gt;&lt;br/&gt;/ stimulusframes = [1=mytext]&lt;br/&gt;/ validresponse = ("d", "k")&lt;br/&gt;/ correctresponse = ("k")&lt;br/&gt;/ branch = [list.feedbacklist.nextvalue]&lt;br/&gt;&amp;lt;/trial&amp;gt;&lt;br/&gt;&lt;br/&gt;&amp;lt;trial punishment&amp;gt;&lt;br/&gt;/ stimulusframes = [1=punishtext]&lt;br/&gt;/ validresponse = (0)&lt;br/&gt;/ trialduration = 12000&lt;br/&gt;&amp;lt;/trial&amp;gt;&lt;br/&gt;&lt;br/&gt;&amp;lt;trial reward&amp;gt;&lt;br/&gt;/ stimulusframes = [1=rewardtext]&lt;br/&gt;/ validresponse = (0)&lt;br/&gt;/ trialduration = 2000&lt;br/&gt;&amp;lt;/trial&amp;gt;&lt;br/&gt;&lt;br/&gt;&amp;lt;list feedbacklist&amp;gt;&lt;br/&gt;/ items = (trial.punishment, trial.reward)&lt;br/&gt;/ poolsize = 100&lt;br/&gt;/ itemprobabilities = (.75, .25)&lt;br/&gt;&amp;lt;/list&amp;gt;&lt;br/&gt;&lt;br/&gt;&amp;lt;text mytext&amp;gt;&lt;br/&gt;/ items = ("Press D or K")&lt;br/&gt;&amp;lt;/text&amp;gt;&lt;br/&gt;&lt;br/&gt;&amp;lt;text punishtext&amp;gt;&lt;br/&gt;/ items = (":( Wait for 12 seconds.")&lt;br/&gt;&amp;lt;/text&amp;gt;&lt;br/&gt;&lt;br/&gt;&amp;lt;text rewardtext&amp;gt;&lt;br/&gt;/ items = (":) Wait for 2 seconds.")&lt;br/&gt;&amp;lt;/text&amp;gt;&lt;br/&gt;&lt;br/&gt;</description><pubDate>Fri, 13 Nov 2015 04:53:18 GMT</pubDate><dc:creator>Dave</dc:creator></item></channel></rss>