﻿<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/"><channel><title>Millisecond Forums » Millisecond Forums » Inquisit 5  » How to set correctness of response - Police Officer's Dilemma Task</title><generator>InstantForum 2017-1 Final</generator><description>Millisecond Forums</description><link>https://forums.millisecond.com/</link><webMaster>Millisecond Forums</webMaster><lastBuildDate>Tue, 29 Sep 2026 00:17:01 GMT</lastBuildDate><ttl>20</ttl><item><title>How to set correctness of response - Police Officer's Dilemma Task</title><link>https://forums.millisecond.com/Topic22073.aspx</link><description>I have downloaded the Police Officer's Dilemma Task and am attempting to run. &amp;nbsp;I have not made any changes except the filenames of the images that are linked to the script. &amp;nbsp;The snag I am running into is that the feedback conditions (whether or not the user hit the correct response) is not working, but only for the practice session specifically. &amp;nbsp;It is working correctly for the main section.&lt;br/&gt;&lt;br/&gt;I do not know which part of the script corresponds to assigning correct responses (in this regard a keylabel) to different stimuli. &amp;nbsp;Once this is figured out, I should be able to figure out how to appropriately assign the correct feedback stimuli the each image.&lt;br/&gt;&lt;br/&gt;Thank you.&lt;br/&gt;Lindsay</description><pubDate>Wed, 12 Jul 2017 09:25:15 GMT</pubDate><dc:creator>Lindsayportney</dc:creator></item><item><title>RE: How to set correctness of response - Police Officer's Dilemma Task</title><link>https://forums.millisecond.com/Topic22075.aspx</link><description>&lt;div data-id="22073" class="if-quote-wrapper" unselectable="on" data-guid="1499875980091"&gt;&lt;a class="quote-para" unselectable="on" style="display: none;" href="#" data-id="22073" title="Move Cursor Below" contenteditable="false"&gt;&lt;span unselectable="on"&gt;+&lt;/span&gt;&lt;/a&gt;&lt;a class="quote-delete" unselectable="on" style="display: none;" href="#" data-id="22073" title="Delete Quote" contenteditable="false"&gt;&lt;span unselectable="on"&gt;x&lt;/span&gt;&lt;/a&gt;&lt;span unselectable="on" class="quote-markup"&gt;[quote]&lt;/span&gt;&lt;div unselectable="on" class="if-quote-header" contenteditable="false"&gt;&lt;div unselectable="on" class="if-quote-toggle-wrapper"&gt;&lt;a class="if-quote-toggle quote-link" href="#" data-id="22073" title=" "&gt;&lt;/a&gt;&lt;/div&gt;&lt;span unselectable="on" class="quote-markup"&gt;[b]&lt;/span&gt;Lindsayportney - Wednesday, July 12, 2017&lt;span unselectable="on" class="quote-markup"&gt;[/b]&lt;/span&gt;&lt;/div&gt;&lt;div class="if-quote-message if-quote-message-22073"&gt;&lt;div class="if-quote-message-margin"&gt;I have downloaded the Police Officer's Dilemma Task and am attempting to run. &amp;nbsp;I have not made any changes except the filenames of the images that are linked to the script. &amp;nbsp;The snag I am running into is that the feedback conditions (whether or not the user hit the correct response) is not working, but only for the practice session specifically. &amp;nbsp;It is working correctly for the main section.&lt;br/&gt;&lt;br/&gt;I do not know which part of the script corresponds to assigning correct responses (in this regard a keylabel) to different stimuli. &amp;nbsp;Once this is figured out, I should be able to figure out how to appropriately assign the correct feedback stimuli the each image.&lt;br/&gt;&lt;br/&gt;Thank you.&lt;br/&gt;Lindsay&lt;a class="if-quote-goto quote-link" href="#" data-id="22073"&gt;&lt;span class="goto"&gt;&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;&lt;span class="quote-markup"&gt;[/quote]&lt;/span&gt;&lt;/div&gt;&lt;br/&gt;The correct response determination and the associated win/loss point calculations are tied to specific item numbers in &amp;lt;trial practiceobject&amp;gt;&lt;br/&gt;&lt;br/&gt;&amp;lt;trial practiceobject&amp;gt;&lt;br/&gt;/ontrialbegin = [reset(list.selectbackground)]&lt;br/&gt;/ stimulusframes = [1 = object]&lt;br/&gt;&lt;br/&gt;/ validresponse = (values.shootkey,values.noshootkey)&lt;br/&gt;/ timeout = (parameters.timeout)&lt;br/&gt;&lt;strong&gt;/ iscorrectresponse = [&lt;br/&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; ((values.itemnumber == 4 || values.itemnumber == 7&amp;nbsp; || values.itemnumber == 8 ||&lt;br/&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; values.itemnumber == 11 ||&amp;nbsp; values.itemnumber == 13 ||&amp;nbsp; values.itemnumber == 16 || &lt;br/&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; values.itemnumber == 17 ||&amp;nbsp; values.itemnumber == 18 ||&amp;nbsp; values.itemnumber == 19 || &lt;br/&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; values.itemnumber == 20)&amp;nbsp; &amp;amp;&amp;amp; trial.practiceobject.response == values.shootkey) ||&lt;br/&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; ((values.itemnumber != 4 &amp;amp;&amp;amp;&amp;nbsp; values.itemnumber !=7&amp;nbsp; &amp;amp;&amp;amp; values.itemnumber !=8 &amp;amp;&amp;amp;&lt;br/&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; values.itemnumber != 11 &amp;amp;&amp;amp;&amp;nbsp; values.itemnumber != 13 &amp;amp;&amp;amp;&amp;nbsp; values.itemnumber != 16 &amp;amp;&amp;amp;&lt;br/&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; values.itemnumber!=17 &amp;amp;&amp;amp;&amp;nbsp; values.itemnumber != 18 &amp;amp;&amp;amp;&amp;nbsp; values.itemnumber != 19 &amp;amp;&amp;amp;&lt;br/&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; values.itemnumber != 20)&amp;nbsp; &amp;amp;&amp;amp; trial.practiceobject.response == values.noshootkey) ]&lt;/strong&gt;&lt;br/&gt;/ monkeyresponse = (values.shootkey, values.noshootkey)&lt;br/&gt;&lt;strong&gt;/ ontrialend = [if ((values.itemnumber == 4 || values.itemnumber == 7&amp;nbsp; || values.itemnumber == 8 ||&lt;br/&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; values.itemnumber == 11 ||&amp;nbsp; values.itemnumber == 13 ||&amp;nbsp; values.itemnumber == 16 || &lt;br/&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; values.itemnumber == 17 ||&amp;nbsp; values.itemnumber == 18 ||&amp;nbsp; values.itemnumber == 19 || &lt;br/&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; values.itemnumber == 20)&amp;nbsp; &amp;amp;&amp;amp; trial.practiceobject.response == values.shootkey) &lt;br/&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; {values.Hit = 1; values.total += parameters.HitReward}]&lt;br/&gt;/ ontrialend = [if ((values.itemnumber == 4 || values.itemnumber == 7&amp;nbsp; || values.itemnumber == 8 ||&lt;br/&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; values.itemnumber == 11 ||&amp;nbsp; values.itemnumber == 13 ||&amp;nbsp; values.itemnumber == 16 || &lt;br/&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; values.itemnumber == 17 ||&amp;nbsp; values.itemnumber == 18 ||&amp;nbsp; values.itemnumber == 19 || &lt;br/&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; values.itemnumber == 20)&amp;nbsp; &amp;amp;&amp;amp; trial.practiceobject.response == values.noshootkey) &lt;br/&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; {values.Miss = 1; values.total -= parameters.MissPunish}]&lt;br/&gt;/ ontrialend = [if ((values.itemnumber != 4 &amp;amp;&amp;amp;&amp;nbsp; values.itemnumber !=7&amp;nbsp; &amp;amp;&amp;amp; values.itemnumber !=8 &amp;amp;&amp;amp;&lt;br/&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; values.itemnumber != 11 &amp;amp;&amp;amp;&amp;nbsp; values.itemnumber != 13 &amp;amp;&amp;amp;&amp;nbsp; values.itemnumber != 16 &amp;amp;&amp;amp;&lt;br/&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; values.itemnumber!=17 &amp;amp;&amp;amp;&amp;nbsp; values.itemnumber != 18 &amp;amp;&amp;amp;&amp;nbsp; values.itemnumber != 19 &amp;amp;&amp;amp;&lt;br/&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; values.itemnumber != 20)&amp;nbsp; &amp;amp;&amp;amp; trial.practiceobject.response == values.noshootkey) &lt;br/&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; {values.CR = 1; values.total += parameters.CRReward}]&lt;br/&gt;/ ontrialend = [if ((values.itemnumber != 4 &amp;amp;&amp;amp;&amp;nbsp; values.itemnumber !=7&amp;nbsp; &amp;amp;&amp;amp; values.itemnumber !=8 &amp;amp;&amp;amp;&lt;br/&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; values.itemnumber != 11 &amp;amp;&amp;amp;&amp;nbsp; values.itemnumber != 13 &amp;amp;&amp;amp;&amp;nbsp; values.itemnumber != 16 &amp;amp;&amp;amp;&lt;br/&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; values.itemnumber!=17 &amp;amp;&amp;amp;&amp;nbsp; values.itemnumber != 18 &amp;amp;&amp;amp;&amp;nbsp; values.itemnumber != 19 &amp;amp;&amp;amp;&lt;br/&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; values.itemnumber != 20)&amp;nbsp; &amp;amp;&amp;amp; trial.practiceobject.response == values.shootkey) &lt;br/&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; {values.FA = 1; values.total = values.total - parameters.FAPunish}]&lt;/strong&gt;&lt;br/&gt;/ ontrialend = [if (trial.practiceobject.response == 0) values.total -= parameters.NoresponsePunish]&lt;br/&gt;/ branch = [trial.feedback]&lt;br/&gt;&amp;lt;/trial&amp;gt;&lt;br/&gt;&lt;br/&gt;You need to adjust these accordingly to match how you ordered your items in the respective &amp;lt;picture&amp;gt; elements.&lt;br/&gt;</description><pubDate>Wed, 12 Jul 2017 09:25:15 GMT</pubDate><dc:creator>Dave</dc:creator></item></channel></rss>