﻿<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/"><channel><title>Millisecond Forums » Millisecond Forums » Inquisit 6  » Help - the audio stimulus goes away after the first trial</title><generator>InstantForum 2017-1 Final</generator><description>Millisecond Forums</description><link>https://forums.millisecond.com/</link><webMaster>Millisecond Forums</webMaster><lastBuildDate>Sat, 30 May 2026 04:29:57 GMT</lastBuildDate><ttl>20</ttl><item><title>Help - the audio stimulus goes away after the first trial</title><link>https://forums.millisecond.com/Topic30108.aspx</link><description>Hello!&amp;nbsp;&lt;br/&gt;&lt;br/&gt;I would like both my visual and audio stimulus to continue after the first trial, into the second and third trial. The visual stimulus (waldo) does stay through the trials. My audio stimulus, although it also has the setting 'erase = false' stops playing after the first trial.&amp;nbsp;&lt;br/&gt;Does anyone know how to fix this? Below is my code for these trials: &lt;br/&gt;&lt;br/&gt;&amp;lt;item waldo&amp;gt;&lt;br/&gt;/ 1 = "wwr_1.png"&lt;br/&gt;/ 2 = "WWr_2.png"&lt;br/&gt;/ 3 = "WWr_3.png"&lt;br/&gt;/ 4 = "WWr_4.png"&lt;br/&gt;/ 5 = "WWr_5.png"&lt;br/&gt;&amp;lt;/item&amp;gt;&lt;br/&gt;&lt;br/&gt;&amp;lt;picture waldo&amp;gt;&lt;br/&gt;/ items = waldo&lt;br/&gt;/ select = noreplace&lt;br/&gt;/ position = (50%, 50%)&lt;br/&gt;/ erase = false&lt;br/&gt;/ size = (70%, 70%)&lt;br/&gt;/ resetinterval = 0&lt;br/&gt;&amp;lt;/picture&amp;gt;&lt;br/&gt;&lt;br/&gt;&amp;lt;item scream&amp;gt;&lt;br/&gt;/1 = "one.wav"&lt;br/&gt;/2 = "twoEnd.wav"&lt;br/&gt;/3 = "three.wav"&lt;br/&gt;/4 = "four.wav"&lt;br/&gt;/5 = "five.wav"&lt;br/&gt;/6 = "six.wav"&lt;br/&gt;/7 = "seven.wav"&lt;br/&gt;/8 = "eight.wav"&lt;br/&gt;/9 = "nine.wav"&lt;br/&gt;/10 = "ten.wav"&lt;br/&gt;&amp;lt;/item&amp;gt;&lt;br/&gt;&lt;br/&gt;&amp;lt;sound scream&amp;gt;&lt;br/&gt;/ items = scream&lt;br/&gt;/ select = replace&lt;br/&gt;/ erase = false&lt;br/&gt;/ volume = 0&lt;br/&gt;&amp;lt;/sound&amp;gt;&lt;br/&gt;&lt;br/&gt;&amp;lt;block example&amp;gt;&lt;br/&gt;/ onblockbegin = [&lt;br/&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;values.attempts_left = 3;&lt;br/&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;values.circle_x = -10%;&lt;br/&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;values.circle_y = -10%;&lt;br/&gt;]&lt;br/&gt;/ timeout = 20000&lt;br/&gt;/ trials = [&lt;br/&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;1=first;&lt;br/&gt;]&lt;br/&gt;&amp;lt;/block&amp;gt;&lt;br/&gt;&lt;br/&gt;&amp;lt;values&amp;gt;&lt;br/&gt;/ attempts_left = 0&lt;br/&gt;/ circle_x = 0%&lt;br/&gt;/ circle_y = 0%&lt;br/&gt;&amp;lt;/values&amp;gt;&lt;br/&gt;&lt;br/&gt;&amp;lt;trial first&amp;gt;&lt;br/&gt;/ stimulusframes = [1=waldo, scream, circle, attempts]&lt;br/&gt;/ inputdevice = mouse&lt;br/&gt;/ validresponse = (waldo)&lt;br/&gt;/ branch = [&lt;br/&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;if (trial.first.response !=0 &amp;amp;&amp;amp; trial.first.error) {&lt;br/&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;values.attempts_left -= 1;&lt;br/&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;values.circle_x = 1px*trial.first.responsex;&lt;br/&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;values.circle_y = 1px*trial.first.responsey;&lt;br/&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;return trial.second;&lt;br/&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;} &lt;br/&gt;]&lt;br/&gt;&amp;lt;/trial&amp;gt;&lt;br/&gt;&lt;br/&gt;&amp;lt;trial second&amp;gt;&lt;br/&gt;/ stimulusframes = [1=circle, attempts]&lt;br/&gt;/ inputdevice = mouse&lt;br/&gt;/ validresponse = (waldo)&lt;br/&gt;/ branch = [&lt;br/&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;if (trial.second.response != 0 &amp;amp;&amp;amp; trial.second.error) {&lt;br/&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;values.attempts_left -= 1;&lt;br/&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;values.circle_x = 1px*trial.second.responsex;&lt;br/&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;values.circle_y = 1px*trial.second.responsey;&lt;br/&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;return trial.third;&lt;br/&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;} &lt;br/&gt;]&lt;br/&gt;&amp;lt;/trial&amp;gt;&lt;br/&gt;&lt;br/&gt;&amp;lt;trial third&amp;gt;&lt;br/&gt;/ stimulusframes = [1=circle, attempts]&lt;br/&gt;/ inputdevice = mouse&lt;br/&gt;/ validresponse = (waldo)&lt;br/&gt;/ branch = [&lt;br/&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;if (trial.third.response != 0 &amp;amp;&amp;amp; trial.third.error) {&lt;br/&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;values.attempts_left -= 1;&lt;br/&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;values.circle_x = 1px*trial.third.responsex;&lt;br/&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;values.circle_y = 1px*trial.third.responsey;&lt;br/&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;return trial.end;&lt;br/&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;} &lt;br/&gt;]&lt;br/&gt;&amp;lt;/trial&amp;gt;&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;&amp;lt;trial end&amp;gt;&lt;br/&gt;/ stimulusframes = [1=circle, attempts]&lt;br/&gt;/ trialduration = 500&lt;br/&gt;&amp;lt;/trial&amp;gt;&lt;br/&gt;&lt;br/&gt;&amp;lt;picture circle&amp;gt;&lt;br/&gt;/ items = ("/Users/mayamcgregor/Desktop/circle.png")&lt;br/&gt;/ erase = false&lt;br/&gt;/ hposition = values.circle_x&lt;br/&gt;/ vposition = values.circle_y&lt;br/&gt;/ size = (5%, 5%)&lt;br/&gt;&amp;lt;/picture&amp;gt;&lt;br/&gt;&lt;br/&gt;&amp;lt;text attempts&amp;gt;&lt;br/&gt;/ items = ("You have &amp;lt;%values.attempts_left%&amp;gt; attempts left.")&lt;br/&gt;/ position = (50%, 5%)&lt;br/&gt;/ size = (30%, 10%)&lt;br/&gt;/ erase = false&lt;br/&gt;&amp;lt;/text&amp;gt;&lt;br/&gt;&lt;br/&gt;</description><pubDate>Wed, 11 Nov 2020 16:09:52 GMT</pubDate><dc:creator>maya_mcg</dc:creator></item><item><title>RE: Help - the audio stimulus goes away after the first trial</title><link>https://forums.millisecond.com/Topic30109.aspx</link><description>&lt;blockquote data-id="30108" class="if-quote-wrapper" unselectable="on" data-guid="1605110945287" id="if_insertedNode_1605110944937" contenteditable="false"&gt;&lt;a class="quote-para" unselectable="on" style="display: none;" href="#" data-id="30108" title="Move Cursor Below" contenteditable="false"&gt;&lt;span unselectable="on"&gt;+&lt;/span&gt;&lt;/a&gt;&lt;a class="quote-delete" unselectable="on" style="display: none;" href="#" data-id="30108" title="Delete Quote" contenteditable="false"&gt;&lt;span unselectable="on"&gt;x&lt;/span&gt;&lt;/a&gt;&lt;span unselectable="on" class="quote-markup"&gt;[quote]&lt;/span&gt;&lt;div unselectable="on" class="if-quote-header" contenteditable="false"&gt;&lt;div unselectable="on" class="if-quote-toggle-wrapper"&gt;&lt;a class="if-quote-toggle quote-link" href="#" data-id="30108" title=" "&gt;&amp;nbsp;&lt;/a&gt;&lt;/div&gt;&lt;span unselectable="on" class="quote-markup"&gt;[b]&lt;/span&gt;maya_mcg - 11/11/2020&lt;span unselectable="on" class="quote-markup"&gt;[/b]&lt;/span&gt;&lt;/div&gt;&lt;div class="if-quote-message if-quote-message-30108"&gt;&lt;div class="if-quote-message-margin" contenteditable="true"&gt;Hello!&amp;nbsp;&lt;br/&gt;&lt;br/&gt;I would like both my visual and audio stimulus to continue after the first trial, into the second and third trial. The visual stimulus (waldo) does stay through the trials. My audio stimulus, although it also has the setting 'erase = false' stops playing after the first trial.&amp;nbsp;&lt;br/&gt;Does anyone know how to fix this? Below is my code for these trials: &lt;br/&gt;&lt;br/&gt;&amp;lt;item waldo&amp;gt;&lt;br/&gt;/ 1 = "wwr_1.png"&lt;br/&gt;/ 2 = "WWr_2.png"&lt;br/&gt;/ 3 = "WWr_3.png"&lt;br/&gt;/ 4 = "WWr_4.png"&lt;br/&gt;/ 5 = "WWr_5.png"&lt;br/&gt;&amp;lt;/item&amp;gt;&lt;br/&gt;&lt;br/&gt;&amp;lt;picture waldo&amp;gt;&lt;br/&gt;/ items = waldo&lt;br/&gt;/ select = noreplace&lt;br/&gt;/ position = (50%, 50%)&lt;br/&gt;/ erase = false&lt;br/&gt;/ size = (70%, 70%)&lt;br/&gt;/ resetinterval = 0&lt;br/&gt;&amp;lt;/picture&amp;gt;&lt;br/&gt;&lt;br/&gt;&amp;lt;item scream&amp;gt;&lt;br/&gt;/1 = "one.wav"&lt;br/&gt;/2 = "twoEnd.wav"&lt;br/&gt;/3 = "three.wav"&lt;br/&gt;/4 = "four.wav"&lt;br/&gt;/5 = "five.wav"&lt;br/&gt;/6 = "six.wav"&lt;br/&gt;/7 = "seven.wav"&lt;br/&gt;/8 = "eight.wav"&lt;br/&gt;/9 = "nine.wav"&lt;br/&gt;/10 = "ten.wav"&lt;br/&gt;&amp;lt;/item&amp;gt;&lt;br/&gt;&lt;br/&gt;&amp;lt;sound scream&amp;gt;&lt;br/&gt;/ items = scream&lt;br/&gt;/ select = replace&lt;br/&gt;/ erase = false&lt;br/&gt;/ volume = 0&lt;br/&gt;&amp;lt;/sound&amp;gt;&lt;br/&gt;&lt;br/&gt;&amp;lt;block example&amp;gt;&lt;br/&gt;/ onblockbegin = [&lt;br/&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;values.attempts_left = 3;&lt;br/&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;values.circle_x = -10%;&lt;br/&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;values.circle_y = -10%;&lt;br/&gt;]&lt;br/&gt;/ timeout = 20000&lt;br/&gt;/ trials = [&lt;br/&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;1=first;&lt;br/&gt;]&lt;br/&gt;&amp;lt;/block&amp;gt;&lt;br/&gt;&lt;br/&gt;&amp;lt;values&amp;gt;&lt;br/&gt;/ attempts_left = 0&lt;br/&gt;/ circle_x = 0%&lt;br/&gt;/ circle_y = 0%&lt;br/&gt;&amp;lt;/values&amp;gt;&lt;br/&gt;&lt;br/&gt;&amp;lt;trial first&amp;gt;&lt;br/&gt;/ stimulusframes = [1=waldo, scream, circle, attempts]&lt;br/&gt;/ inputdevice = mouse&lt;br/&gt;/ validresponse = (waldo)&lt;br/&gt;/ branch = [&lt;br/&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;if (trial.first.response !=0 &amp;amp;&amp;amp; trial.first.error) {&lt;br/&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;values.attempts_left -= 1;&lt;br/&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;values.circle_x = 1px*trial.first.responsex;&lt;br/&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;values.circle_y = 1px*trial.first.responsey;&lt;br/&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;return trial.second;&lt;br/&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;} &lt;br/&gt;]&lt;br/&gt;&amp;lt;/trial&amp;gt;&lt;br/&gt;&lt;br/&gt;&amp;lt;trial second&amp;gt;&lt;br/&gt;/ stimulusframes = [1=circle, attempts]&lt;br/&gt;/ inputdevice = mouse&lt;br/&gt;/ validresponse = (waldo)&lt;br/&gt;/ branch = [&lt;br/&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;if (trial.second.response != 0 &amp;amp;&amp;amp; trial.second.error) {&lt;br/&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;values.attempts_left -= 1;&lt;br/&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;values.circle_x = 1px*trial.second.responsex;&lt;br/&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;values.circle_y = 1px*trial.second.responsey;&lt;br/&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;return trial.third;&lt;br/&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;} &lt;br/&gt;]&lt;br/&gt;&amp;lt;/trial&amp;gt;&lt;br/&gt;&lt;br/&gt;&amp;lt;trial third&amp;gt;&lt;br/&gt;/ stimulusframes = [1=circle, attempts]&lt;br/&gt;/ inputdevice = mouse&lt;br/&gt;/ validresponse = (waldo)&lt;br/&gt;/ branch = [&lt;br/&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;if (trial.third.response != 0 &amp;amp;&amp;amp; trial.third.error) {&lt;br/&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;values.attempts_left -= 1;&lt;br/&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;values.circle_x = 1px*trial.third.responsex;&lt;br/&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;values.circle_y = 1px*trial.third.responsey;&lt;br/&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;return trial.end;&lt;br/&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;} &lt;br/&gt;]&lt;br/&gt;&amp;lt;/trial&amp;gt;&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;&amp;lt;trial end&amp;gt;&lt;br/&gt;/ stimulusframes = [1=circle, attempts]&lt;br/&gt;/ trialduration = 500&lt;br/&gt;&amp;lt;/trial&amp;gt;&lt;br/&gt;&lt;br/&gt;&amp;lt;picture circle&amp;gt;&lt;br/&gt;/ items = ("/Users/mayamcgregor/Desktop/circle.png")&lt;br/&gt;/ erase = false&lt;br/&gt;/ hposition = values.circle_x&lt;br/&gt;/ vposition = values.circle_y&lt;br/&gt;/ size = (5%, 5%)&lt;br/&gt;&amp;lt;/picture&amp;gt;&lt;br/&gt;&lt;br/&gt;&amp;lt;text attempts&amp;gt;&lt;br/&gt;/ items = ("You have &amp;lt;%values.attempts_left%&amp;gt; attempts left.")&lt;br/&gt;/ position = (50%, 5%)&lt;br/&gt;/ size = (30%, 10%)&lt;br/&gt;/ erase = false&lt;br/&gt;&amp;lt;/text&amp;gt;&lt;br/&gt;&lt;br/&gt;&lt;a class="if-quote-goto quote-link" href="#" data-id="30108"&gt;&lt;span class="goto"&gt;&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;&lt;span unselectable="on" class="quote-markup"&gt;[/quote]&lt;/span&gt;&lt;/blockquote&gt;&lt;br/&gt;Your only option is to display the sound via the &amp;lt;block&amp;gt;'s /bgstim, not via a trial.&lt;br/&gt;</description><pubDate>Wed, 11 Nov 2020 16:09:52 GMT</pubDate><dc:creator>Dave</dc:creator></item></channel></rss>