Group: Administrators
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#1: Set the clock's /resetrate to block and reset the timer at the start of each round, i.e., in <trial getcondition>:
<trial getcondition> / ontrialbegin = [list.pickcardresponses.clearitems(); list.pickcardresponses.reset(); clock.timer.resettime(); ] ... </trial>
#2: You need to define a /timeout for <trial pickcard>. You need to set the available time to 1000 at the start of each round (in <trial getcondition>. You need to subtract the latency of <trial pickcard> /ontrialend. If no response occurs -- i.e. the trial timed out -- invoke <trial turncard>.
See the attached file for details.
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