Dave
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Group: Administrators
Posts: 13K,
Visits: 105K
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+x+x+x+x+x+x+x+xHello again! I'm working on the PASAT-C experiment, and I want to insert a timer that would run down from 15 minutes in level 3. The timer would run down as the subject is doing the experiment showing them how much time is left. I would like to control the timer so that I could take away time from it if the subject gets the wrong answer. Any help is very appreciated! So i added a clock with 15 minutes on it at level three using: trial.level3.insertstimulusframe(clock.timer1, 1) where clock.timer1 counts down from 15 minutes. My challenge now is to stop level 3 every 20 trials and present the subject with options that would either decrease the time on the clock or increase the time on the clock Count the trials (by using <values>, for example) and /branch to a separate <trial> presenting what you termed "options" if the counter hits 20. Manipulate the timer as needed based on the response, reset the value to 0 and repeat. Here's a super-basic example to illustrate the general idea: <values> / trialcounter = 0 </values> <block myblock> / bgstim = (myclock) / trials = [1-20=mytrial] </block> <trial mytrial> / ontrialbegin = [values.trialcounter +=1;] / stimulusframes = [1=mytext] / validresponse = (57) / branch = [if(values.trialcounter == 5)trial.optionstrial] </trial> <trial optionstrial> / ontrialbegin = [values.trialcounter = 0; clock.myclock.pause();] / stimulusframes = [1=optionstext] / validresponse = (23, 32) / ontrialend = [if(trial.optionstrial.response == 23) clock.myclock.timeout=clock.myclock.timeout+10000] / ontrialend = [if(trial.optionstrial.response == 32) clock.myclock.timeout=clock.myclock.timeout-5000] / ontrialend = [clock.myclock.start();] </trial> <clock myclock> / timeout = 50000 / mode = timer / position = (50%, 10%) </clock> <text mytext> / items = ("Trial # <%values.trialcounter%>") </text> <text optionstext> / items = ("Press 'i' to increase the timer, press 'd' to decrease.") </text> Hope this helps! the time out seems to be adding or subtracting from the initial clock duration not from the running duration. For example if i had an initial time of 1 minute and 15 seconds elapsed, and i chose to decrease by another 10 seconds, my clock subtracts 10 seconds from 60 and give me 50 seconds when it unpauses instead of 35 seconds. got it ! I changed it to clock.myclock.remainingitme Where do i find the inquisite char codes ( or keys) i know that space is 57 but where do i find the rest? Found it! http://www.millisecond.com/support/docs/v5/html/language/scancodes.htm To add: You can also use Tools - > Keyboard Scancodes... in Inquisit Lab to figure out a given key's numerical scancode. The table in the documentation you linked assumes an English-language QWERTY keyboard layout, scancodes will be different for some other layouts (e.g. French-language AZERTY).
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RiskyBehaviourLabUvic
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Group: Forum Members
Posts: 8,
Visits: 16
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+x+x+x+x+x+x+xHello again! I'm working on the PASAT-C experiment, and I want to insert a timer that would run down from 15 minutes in level 3. The timer would run down as the subject is doing the experiment showing them how much time is left. I would like to control the timer so that I could take away time from it if the subject gets the wrong answer. Any help is very appreciated! So i added a clock with 15 minutes on it at level three using: trial.level3.insertstimulusframe(clock.timer1, 1) where clock.timer1 counts down from 15 minutes. My challenge now is to stop level 3 every 20 trials and present the subject with options that would either decrease the time on the clock or increase the time on the clock Count the trials (by using <values>, for example) and /branch to a separate <trial> presenting what you termed "options" if the counter hits 20. Manipulate the timer as needed based on the response, reset the value to 0 and repeat. Here's a super-basic example to illustrate the general idea: <values> / trialcounter = 0 </values> <block myblock> / bgstim = (myclock) / trials = [1-20=mytrial] </block> <trial mytrial> / ontrialbegin = [values.trialcounter +=1;] / stimulusframes = [1=mytext] / validresponse = (57) / branch = [if(values.trialcounter == 5)trial.optionstrial] </trial> <trial optionstrial> / ontrialbegin = [values.trialcounter = 0; clock.myclock.pause();] / stimulusframes = [1=optionstext] / validresponse = (23, 32) / ontrialend = [if(trial.optionstrial.response == 23) clock.myclock.timeout=clock.myclock.timeout+10000] / ontrialend = [if(trial.optionstrial.response == 32) clock.myclock.timeout=clock.myclock.timeout-5000] / ontrialend = [clock.myclock.start();] </trial> <clock myclock> / timeout = 50000 / mode = timer / position = (50%, 10%) </clock> <text mytext> / items = ("Trial # <%values.trialcounter%>") </text> <text optionstext> / items = ("Press 'i' to increase the timer, press 'd' to decrease.") </text> Hope this helps! the time out seems to be adding or subtracting from the initial clock duration not from the running duration. For example if i had an initial time of 1 minute and 15 seconds elapsed, and i chose to decrease by another 10 seconds, my clock subtracts 10 seconds from 60 and give me 50 seconds when it unpauses instead of 35 seconds. got it ! I changed it to clock.myclock.remainingitme Where do i find the inquisite char codes ( or keys) i know that space is 57 but where do i find the rest? Found it! http://www.millisecond.com/support/docs/v5/html/language/scancodes.htm
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RiskyBehaviourLabUvic
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Group: Forum Members
Posts: 8,
Visits: 16
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+x+x+x+x+x+xHello again! I'm working on the PASAT-C experiment, and I want to insert a timer that would run down from 15 minutes in level 3. The timer would run down as the subject is doing the experiment showing them how much time is left. I would like to control the timer so that I could take away time from it if the subject gets the wrong answer. Any help is very appreciated! So i added a clock with 15 minutes on it at level three using: trial.level3.insertstimulusframe(clock.timer1, 1) where clock.timer1 counts down from 15 minutes. My challenge now is to stop level 3 every 20 trials and present the subject with options that would either decrease the time on the clock or increase the time on the clock Count the trials (by using <values>, for example) and /branch to a separate <trial> presenting what you termed "options" if the counter hits 20. Manipulate the timer as needed based on the response, reset the value to 0 and repeat. Here's a super-basic example to illustrate the general idea: <values> / trialcounter = 0 </values> <block myblock> / bgstim = (myclock) / trials = [1-20=mytrial] </block> <trial mytrial> / ontrialbegin = [values.trialcounter +=1;] / stimulusframes = [1=mytext] / validresponse = (57) / branch = [if(values.trialcounter == 5)trial.optionstrial] </trial> <trial optionstrial> / ontrialbegin = [values.trialcounter = 0; clock.myclock.pause();] / stimulusframes = [1=optionstext] / validresponse = (23, 32) / ontrialend = [if(trial.optionstrial.response == 23) clock.myclock.timeout=clock.myclock.timeout+10000] / ontrialend = [if(trial.optionstrial.response == 32) clock.myclock.timeout=clock.myclock.timeout-5000] / ontrialend = [clock.myclock.start();] </trial> <clock myclock> / timeout = 50000 / mode = timer / position = (50%, 10%) </clock> <text mytext> / items = ("Trial # <%values.trialcounter%>") </text> <text optionstext> / items = ("Press 'i' to increase the timer, press 'd' to decrease.") </text> Hope this helps! the time out seems to be adding or subtracting from the initial clock duration not from the running duration. For example if i had an initial time of 1 minute and 15 seconds elapsed, and i chose to decrease by another 10 seconds, my clock subtracts 10 seconds from 60 and give me 50 seconds when it unpauses instead of 35 seconds. got it ! I changed it to clock.myclock.remainingitme Where do i find the inquisite char codes ( or keys) i know that space is 57 but where do i find the rest?
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RiskyBehaviourLabUvic
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Group: Forum Members
Posts: 8,
Visits: 16
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+x+x+x+x+xHello again! I'm working on the PASAT-C experiment, and I want to insert a timer that would run down from 15 minutes in level 3. The timer would run down as the subject is doing the experiment showing them how much time is left. I would like to control the timer so that I could take away time from it if the subject gets the wrong answer. Any help is very appreciated! So i added a clock with 15 minutes on it at level three using: trial.level3.insertstimulusframe(clock.timer1, 1) where clock.timer1 counts down from 15 minutes. My challenge now is to stop level 3 every 20 trials and present the subject with options that would either decrease the time on the clock or increase the time on the clock Count the trials (by using <values>, for example) and /branch to a separate <trial> presenting what you termed "options" if the counter hits 20. Manipulate the timer as needed based on the response, reset the value to 0 and repeat. Here's a super-basic example to illustrate the general idea: <values> / trialcounter = 0 </values> <block myblock> / bgstim = (myclock) / trials = [1-20=mytrial] </block> <trial mytrial> / ontrialbegin = [values.trialcounter +=1;] / stimulusframes = [1=mytext] / validresponse = (57) / branch = [if(values.trialcounter == 5)trial.optionstrial] </trial> <trial optionstrial> / ontrialbegin = [values.trialcounter = 0; clock.myclock.pause();] / stimulusframes = [1=optionstext] / validresponse = (23, 32) / ontrialend = [if(trial.optionstrial.response == 23) clock.myclock.timeout=clock.myclock.timeout+10000] / ontrialend = [if(trial.optionstrial.response == 32) clock.myclock.timeout=clock.myclock.timeout-5000] / ontrialend = [clock.myclock.start();] </trial> <clock myclock> / timeout = 50000 / mode = timer / position = (50%, 10%) </clock> <text mytext> / items = ("Trial # <%values.trialcounter%>") </text> <text optionstext> / items = ("Press 'i' to increase the timer, press 'd' to decrease.") </text> Hope this helps! the time out seems to be adding or subtracting from the initial clock duration not from the running duration. For example if i had an initial time of 1 minute and 15 seconds elapsed, and i chose to decrease by another 10 seconds, my clock subtracts 10 seconds from 60 and give me 50 seconds when it unpauses instead of 35 seconds. got it ! I changed it to clock.myclock.remainingitme
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RiskyBehaviourLabUvic
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Group: Forum Members
Posts: 8,
Visits: 16
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+x+x+x+xHello again! I'm working on the PASAT-C experiment, and I want to insert a timer that would run down from 15 minutes in level 3. The timer would run down as the subject is doing the experiment showing them how much time is left. I would like to control the timer so that I could take away time from it if the subject gets the wrong answer. Any help is very appreciated! So i added a clock with 15 minutes on it at level three using: trial.level3.insertstimulusframe(clock.timer1, 1) where clock.timer1 counts down from 15 minutes. My challenge now is to stop level 3 every 20 trials and present the subject with options that would either decrease the time on the clock or increase the time on the clock Count the trials (by using <values>, for example) and /branch to a separate <trial> presenting what you termed "options" if the counter hits 20. Manipulate the timer as needed based on the response, reset the value to 0 and repeat. Here's a super-basic example to illustrate the general idea: <values> / trialcounter = 0 </values> <block myblock> / bgstim = (myclock) / trials = [1-20=mytrial] </block> <trial mytrial> / ontrialbegin = [values.trialcounter +=1;] / stimulusframes = [1=mytext] / validresponse = (57) / branch = [if(values.trialcounter == 5)trial.optionstrial] </trial> <trial optionstrial> / ontrialbegin = [values.trialcounter = 0; clock.myclock.pause();] / stimulusframes = [1=optionstext] / validresponse = (23, 32) / ontrialend = [if(trial.optionstrial.response == 23) clock.myclock.timeout=clock.myclock.timeout+10000] / ontrialend = [if(trial.optionstrial.response == 32) clock.myclock.timeout=clock.myclock.timeout-5000] / ontrialend = [clock.myclock.start();] </trial> <clock myclock> / timeout = 50000 / mode = timer / position = (50%, 10%) </clock> <text mytext> / items = ("Trial # <%values.trialcounter%>") </text> <text optionstext> / items = ("Press 'i' to increase the timer, press 'd' to decrease.") </text> Hope this helps! the time out seems to be adding or subtracting from the initial clock duration not from the running duration. For example if i had an initial time of 1 minute and 15 seconds elapsed, and i chose to decrease by another 10 seconds, my clock subtracts 10 seconds from 60 and give me 50 seconds when it unpauses instead of 35 seconds.
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Dave
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Group: Administrators
Posts: 13K,
Visits: 105K
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+x+x+xHello again! I'm working on the PASAT-C experiment, and I want to insert a timer that would run down from 15 minutes in level 3. The timer would run down as the subject is doing the experiment showing them how much time is left. I would like to control the timer so that I could take away time from it if the subject gets the wrong answer. Any help is very appreciated! So i added a clock with 15 minutes on it at level three using: trial.level3.insertstimulusframe(clock.timer1, 1) where clock.timer1 counts down from 15 minutes. My challenge now is to stop level 3 every 20 trials and present the subject with options that would either decrease the time on the clock or increase the time on the clock Count the trials (by using <values>, for example) and /branch to a separate <trial> presenting what you termed "options" if the counter hits 20. Manipulate the timer as needed based on the response, reset the value to 0 and repeat. Here's a super-basic example to illustrate the general idea: <values> / trialcounter = 0 </values> <block myblock> / bgstim = (myclock) / trials = [1-20=mytrial] </block> <trial mytrial> / ontrialbegin = [values.trialcounter +=1;] / stimulusframes = [1=mytext] / validresponse = (57) / branch = [if(values.trialcounter == 5)trial.optionstrial] </trial> <trial optionstrial> / ontrialbegin = [values.trialcounter = 0; clock.myclock.pause();] / stimulusframes = [1=optionstext] / validresponse = (23, 32) / ontrialend = [if(trial.optionstrial.response == 23) clock.myclock.timeout=clock.myclock.timeout+10000] / ontrialend = [if(trial.optionstrial.response == 32) clock.myclock.timeout=clock.myclock.timeout-5000] / ontrialend = [clock.myclock.start();] </trial> <clock myclock> / timeout = 50000 / mode = timer / position = (50%, 10%) </clock> <text mytext> / items = ("Trial # <%values.trialcounter%>") </text> <text optionstext> / items = ("Press 'i' to increase the timer, press 'd' to decrease.") </text> Hope this helps!
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Dave
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Group: Administrators
Posts: 13K,
Visits: 105K
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+x+xHello again! I'm working on the PASAT-C experiment, and I want to insert a timer that would run down from 15 minutes in level 3. The timer would run down as the subject is doing the experiment showing them how much time is left. I would like to control the timer so that I could take away time from it if the subject gets the wrong answer. Any help is very appreciated! So i added a clock with 15 minutes on it at level three using: trial.level3.insertstimulusframe(clock.timer1, 1) where clock.timer1 counts down from 15 minutes. My challenge now is to stop level 3 every 20 trials and present the subject with options that would either decrease the time on the clock or increase the time on the clock Count the trials (by using <values>, for example) and /branch to a separate <trial> presenting what you termed "options" if the counter hits 20. Manipulate the timer as needed based on the response, reset the value to 0 and repeat.
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RiskyBehaviourLabUvic
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Group: Forum Members
Posts: 8,
Visits: 16
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+xHello again! I'm working on the PASAT-C experiment, and I want to insert a timer that would run down from 15 minutes in level 3. The timer would run down as the subject is doing the experiment showing them how much time is left. I would like to control the timer so that I could take away time from it if the subject gets the wrong answer. Any help is very appreciated! So i added a clock with 15 minutes on it at level three using: trial.level3.insertstimulusframe(clock.timer1, 1) where clock.timer1 counts down from 15 minutes. My challenge now is to stop level 3 every 20 trials and present the subject with options that would either decrease the time on the clock or increase the time on the clock
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RiskyBehaviourLabUvic
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Group: Forum Members
Posts: 8,
Visits: 16
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Hello again! I'm working on the PASAT-C experiment, and I want to insert a timer that would run down from 15 minutes in level 3. The timer would run down as the subject is doing the experiment showing them how much time is left. I would like to control the timer so that I could take away time from it if the subject gets the wrong answer. Any help is very appreciated!
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