Hover over for sound, click to select


Author
Message
ximenamorenoy
ximenamorenoy
New Member (24 reputation)New Member (24 reputation)New Member (24 reputation)New Member (24 reputation)New Member (24 reputation)New Member (24 reputation)New Member (24 reputation)New Member (24 reputation)New Member (24 reputation)
Group: Forum Members
Posts: 2, Visits: 8
Hello everyone,

I am designing a task in which I show a few pictures of a sound icon at a time. In each trial, they have to listen to different audios (one for each of the icons), and then select one of those icons.

I already know how to click an image for sound, but I need them to listen to all the audios in the screen (at most 7 per trial) and then select one of them by clicking.
Participants should be able to listen to the audio only once.

Any thoughts on how to code this???

Crying Cat | Know Your Meme
Dave
Dave
Supreme Being (1M reputation)Supreme Being (1M reputation)Supreme Being (1M reputation)Supreme Being (1M reputation)Supreme Being (1M reputation)Supreme Being (1M reputation)Supreme Being (1M reputation)Supreme Being (1M reputation)Supreme Being (1M reputation)
Group: Administrators
Posts: 13K, Visits: 104K
ximenamorenoy - 6/23/2023
Hello everyone,

I am designing a task in which I show a few pictures of a sound icon at a time. In each trial, they have to listen to different audios (one for each of the icons), and then select one of those icons.

I already know how to click an image for sound, but I need them to listen to all the audios in the screen (at most 7 per trial) and then select one of them by clicking.
Participants should be able to listen to the audio only once.

Any thoughts on how to code this???

Crying Cat | Know Your Meme

Things like this have been discussed before, e.g. here: https://forums.millisecond.com/Topic34252.aspx

Dave
Dave
Supreme Being (1M reputation)Supreme Being (1M reputation)Supreme Being (1M reputation)Supreme Being (1M reputation)Supreme Being (1M reputation)Supreme Being (1M reputation)Supreme Being (1M reputation)Supreme Being (1M reputation)Supreme Being (1M reputation)
Group: Administrators
Posts: 13K, Visits: 104K
Dave - 6/23/2023
ximenamorenoy - 6/23/2023
Hello everyone,

I am designing a task in which I show a few pictures of a sound icon at a time. In each trial, they have to listen to different audios (one for each of the icons), and then select one of those icons.

I already know how to click an image for sound, but I need them to listen to all the audios in the screen (at most 7 per trial) and then select one of them by clicking.
Participants should be able to listen to the audio only once.

Any thoughts on how to code this???

Crying Cat | Know Your Meme

Things like this have been discussed before, e.g. here: https://forums.millisecond.com/Topic34252.aspx

And here's a simple example based off the linked thread, doing the same thing with hover-overs:

<block example>
/ onblockbegin = [
  list.responses.reset();
]
/ trials = [1=hovertrial]
</block>

<list responses>
</list>

<trial hovertrial>
/ ontrialend = [
    list.responses.appenditem(trial.hovertrial.response)
]
/ stimulusframes = [1=a, b, c]
/ inputdevice = mouseover
/ validresponse = (a, b, c)
/ isvalidresponse = [
    list.responses.indexof(trial.hovertrial.response) == -1;
]
/ branch = [
    return trial.soundtrial;
]
/ recorddata = false
</trial>

<trial soundtrial>
/ ontrialbegin = [
    trial.soundtrial.resetstimulusframes();
    if (trial.hovertrial.response == "a") {
        trial.soundtrial.insertstimulusframe(text.asound, 1);
    } else if (trial.hovertrial.response == "b") {
        trial.soundtrial.insertstimulusframe(text.bsound, 1);
    } else if (trial.hovertrial.response == "c") {
        trial.soundtrial.insertstimulusframe(text.csound, 1);
    };
]
/ inputdevice = mouse
/ trialduration = 2000
/ branch = [
    if (list.responses.itemcount < 3) {
        return trial.hovertrial;
    } else {
        return trial.clicktrial;
    }
]
/ recorddata = false
</trial>

<trial clicktrial>
/ stimulusframes = [1=a, b, c]
/ inputdevice = mouse
/ validresponse = (a, b, c)
</trial>

<text a>
/ items = ("A")
/ position = (25%, 50%)
/ erase = false
</text>

<text b>
/ items = ("B")
/ position = (50%, 50%)
/ erase = false
</text>

<text c>
/ items = ("C")
/ position = (75%, 50%)
/ erase = false
</text>

<text asound>
/ items = ("Imagine sound A playing...")
/ position = (50%, 30%)
</text>

<text bsound>
/ items = ("Imagine sound B playing...")
/ position = (50%, 30%)
</text>

<text csound>
/ items = ("Imagine sound C playing...")
/ position = (50%, 30%)
</text>

ximenamorenoy
ximenamorenoy
New Member (24 reputation)New Member (24 reputation)New Member (24 reputation)New Member (24 reputation)New Member (24 reputation)New Member (24 reputation)New Member (24 reputation)New Member (24 reputation)New Member (24 reputation)
Group: Forum Members
Posts: 2, Visits: 8
Dave - 6/23/2023
Dave - 6/23/2023
ximenamorenoy - 6/23/2023
Hello everyone,

I am designing a task in which I show a few pictures of a sound icon at a time. In each trial, they have to listen to different audios (one for each of the icons), and then select one of those icons.

I already know how to click an image for sound, but I need them to listen to all the audios in the screen (at most 7 per trial) and then select one of them by clicking.
Participants should be able to listen to the audio only once.

Any thoughts on how to code this???

Crying Cat | Know Your Meme

Things like this have been discussed before, e.g. here: https://forums.millisecond.com/Topic34252.aspx

And here's a simple example based off the linked thread, doing the same thing with hover-overs:

<block example>
/ onblockbegin = [
  list.responses.reset();
]
/ trials = [1=hovertrial]
</block>

<list responses>
</list>

<trial hovertrial>
/ ontrialend = [
    list.responses.appenditem(trial.hovertrial.response)
]
/ stimulusframes = [1=a, b, c]
/ inputdevice = mouseover
/ validresponse = (a, b, c)
/ isvalidresponse = [
    list.responses.indexof(trial.hovertrial.response) == -1;
]
/ branch = [
    return trial.soundtrial;
]
/ recorddata = false
</trial>

<trial soundtrial>
/ ontrialbegin = [
    trial.soundtrial.resetstimulusframes();
    if (trial.hovertrial.response == "a") {
        trial.soundtrial.insertstimulusframe(text.asound, 1);
    } else if (trial.hovertrial.response == "b") {
        trial.soundtrial.insertstimulusframe(text.bsound, 1);
    } else if (trial.hovertrial.response == "c") {
        trial.soundtrial.insertstimulusframe(text.csound, 1);
    };
]
/ inputdevice = mouse
/ trialduration = 2000
/ branch = [
    if (list.responses.itemcount < 3) {
        return trial.hovertrial;
    } else {
        return trial.clicktrial;
    }
]
/ recorddata = false
</trial>

<trial clicktrial>
/ stimulusframes = [1=a, b, c]
/ inputdevice = mouse
/ validresponse = (a, b, c)
</trial>

<text a>
/ items = ("A")
/ position = (25%, 50%)
/ erase = false
</text>

<text b>
/ items = ("B")
/ position = (50%, 50%)
/ erase = false
</text>

<text c>
/ items = ("C")
/ position = (75%, 50%)
/ erase = false
</text>

<text asound>
/ items = ("Imagine sound A playing...")
/ position = (50%, 30%)
</text>

<text bsound>
/ items = ("Imagine sound B playing...")
/ position = (50%, 30%)
</text>

<text csound>
/ items = ("Imagine sound C playing...")
/ position = (50%, 30%)
</text>

Thanks, it really helped! :)
GO

Merge Selected

Merge into selected topic...



Merge into merge target...



Merge into a specific topic ID...




Reading This Topic

Explore
Messages
Mentions
Search