calling on a sound item at two different during a trial


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Nick00004
Nick00004
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Hello,
I have a set of sound stimuli (each 10 seconds long) that need to be presented in a given trial, alongside a video, once at 10 seconds and again at 30 seconds. As I have it now, the audio comes on at the start of the trial, instead of at 10 seconds, and doesn't come back as it should. I'm thinking it's something obvious and to do with my /stimulustimes function, but I'm puzzled at the moment.
Here's the trial code (if you need more, I can include the rest):



<trial repeated.videos>
/ stimulustimes = [0 = videoclip; 20 = audioinstruction.repeated; 30 = audioinstruction.repeated]
/ validresponse = (anyresponse)
/ timeout = 40000
/ posttrialpause = 1000
</trial>

GO

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