Clearitems();


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desiree80
desiree80
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Hello,
I'm working on a code that uses an empty sound element so that I can assign the wav files later in the trial. I found that the sound object is storing all of the wav files I assign to it instead of clearing all the items like I specified. Open the debugger and type in sound.aAdudio. Do you see how it keeps adding stimuli to aAudio and does not clear them? When I click the speaker picture it loops through all the sounds instead of only the one I want. Am I using clearitems incorrectly?

Here is a link with the files, the main file is called Definitions_Measurement_2.iqx:
https://usf.box.com/s/74lk1oxtbh74qgtb6f1cecudlaiak4sy

Thank you!
GO

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